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util.c
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C/C++ Source or Header
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1992-09-01
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/*
* util.c - C source for GNU CHESS
*
* Copyright (c) 1988,1989,1990 John Stanback
* Copyright (c) 1992 Free Software Foundation
*
* This file is part of GNU CHESS.
*
* GNU Chess is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GNU Chess is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Chess; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "gnuchess.h"
extern char mvstr[4][6];
int
parse (FILE * fd, unsigned short int *mv, short int side, char *opening)
{
register int c, i, r1, r2, c1, c2;
char s[128];
char *p;
while ((c = getc (fd)) == ' ' || c == '\n') ;
i = 0;
s[0] = (char) c;
if (c == '!')
{
p = opening;
do
{
*p++ = c;
c = getc (fd);
if (c == '\n' || c == EOF)
{
*p = '\0';
return 0;
}
} while (true);
}
while (c != '?' && c != ' ' && c != '\t' && c != '\n' && c != EOF)
s[++i] = (char) (c = getc (fd));
s[++i] = '\0';
if (c == EOF)
return (-1);
if (s[0] == '!' || s[0] == ';' || i < 3)
{
while (c != '\n' && c != EOF)
c = getc (fd);
return (0);
}
if (s[4] == 'o')
*mv = ((side == black) ? LONGBLACKCASTLE : LONGWHITECASTLE);
else if (s[0] == 'o')
*mv = ((side == black) ? BLACKCASTLE : WHITECASTLE);
else
{
c1 = s[0] - 'a';
r1 = s[1] - '1';
c2 = s[2] - 'a';
r2 = s[3] - '1';
*mv = (locn (r1, c1) << 8) | locn (r2, c2);
}
if (c == '?')
{ /* Bad move, not for the program to play */
*mv |= 0x8000; /* Flag it ! */
c = getc (fd);
}
return (1);
}
#if ttblsz
#define CB(i) (unsigned char) ((color[2 * (i)] ? 0x80 : 0)\
| (board[2 * (i)] << 4)\
| (color[2 * (i) + 1] ? 0x8 : 0)\
| (board[2 * (i) + 1]))
int
ProbeTTable (short int side,
short int depth,
short int ply,
short int *alpha,
short int *beta,
short int *score)
/*
* Look for the current board position in the transposition table.
*/
{
register struct hashentry *ptbl;
register short i;
ptbl = &ttable[side][hashkey & (ttblsize - 1)];
/* rehash max rehash times */
for (i = 1; (ptbl->depth) && (ptbl->hashbd != hashbd) && (i <= rehash); i++)
ptbl++;
if ((ptbl->depth) && (ptbl->hashbd == hashbd))
{
HashCnt++;
#ifdef HASHTEST
for (i = 0; i < 32; i++)
{
if (ptbl->bd[i] != CB (i))
{
HashCol++;
ShowMessage (CP[199]); /*ttable collision detected*/
break;
}
}
#endif /* HASHTEST */
SwagHt = ptbl->mv;
if ((short) ptbl->depth >= depth)
{
PV = ptbl->mv;
if (ptbl->flags & truescore)
{
*score = ptbl->score;
/* adjust *score so moves to mate is from root */
if (*score > 9000)
*score -= ply;
else if (*score < -9000)
*score += ply;
*beta = -20000;
}
#if 0 /* Never happens! see search */
else if (ptbl->flags & upperbound)
{
if (ptbl->score < *beta)
*beta = ptbl->score + 1;
}
#endif
else if (ptbl->flags & lowerbound)
{
if (ptbl->score > *alpha)
*alpha = *score - 1;
}
return (true);
}
}
return (false);
}
int
PutInTTable (short int side,
short int score,
short int depth,
short int ply,
short int alpha,
short int beta,
unsigned short int mv)
/*
* Store the current board position in the transposition table.
*/
{
register struct hashentry *ptbl;
register short i;
ptbl = &ttable[side][hashkey & (ttblsize - 1)];
/* rehash max rehash times */
for (i = 1; ptbl->depth && ptbl->hashbd != hashbd && i <= rehash; i++)
ptbl++;
if (i > rehash)
THashCol++;
if (depth >= ptbl->depth || ptbl->hashbd != hashbd)
{
HashAdd++;
ptbl->hashbd = hashbd;
ptbl->depth = (unsigned char) depth;
/* adjust score so moves to mate is from this ply */
if (score > 9000)
score += ply;
else if (score < -9000)
score -= ply;
ptbl->score = score;
ptbl->mv = mv;
#ifdef DEBUG4
if (debuglevel & 32)
{
algbr (mv >> 8, mv & 0xff, 0);
printf ("-add-> d=%d s=%d p=%d a=%d b=%d %s\n", depth, score, ply, alpha, beta, mvstr);
}
#endif
/*#ifdef notdef
if (score < alpha)
ptbl->flags = upperbound;
else
/*#endif /* 0 */
if (score > beta)
{
ptbl->flags = lowerbound;
score = beta + 1;
}
else
ptbl->flags = truescore;
#ifdef HASHTEST
for (i = 0; i < 32; i++)
{
ptbl->bd[i] = CB (i);
}
#endif /* HASHTEST */
return true;
}
return false;
}
void
ZeroTTable (void)
{
register int a;
for (a = 0; a < ttblsize + rehash; a++)
{
ttable[white][a].depth = 0;
ttable[black][a].depth = 0;
}
#ifdef notdef
register struct hashentry *ptbl;
for (ptbl = &ttable[white][0]; ptbl < &ttable[white][ttblsize + rehash]; ptbl++)
ptbl->depth = 0;
for (ptbl = &ttable[black][0]; ptbl < &ttable[white][ttblsize + rehash]; ptbl++)
ptbl->depth = 0;
#endif
}
#ifdef HASHFILE
int
ProbeFTable (short int side,
short int depth,
short int ply,
short int *alpha,
short int *beta,
short int *score)
/*
* Look for the current board position in the persistent transposition table.
*/
{
register short i, j;
register unsigned long hashix;
struct fileentry new, t;
hashix = ((side == white) ? (hashkey & 0xFFFFFFFE) : (hashkey | 1)) & filesz;
for (i = 0; i < 32; i++)
new.bd[i] = CB (i);
new.flags = 0;
if (Mvboard[kingP[side]] == 0)
{
if (Mvboard[qrook[side]] == 0)
new.flags |= queencastle;
if (Mvboard[krook[side]] == 0)
new.flags |= kingcastle;
}
for (i = 0; i < frehash; i++)
{
fseek (hashfile,
sizeof (struct fileentry) * ((hashix + 2 * i) & (filesz)),
SEEK_SET);
fread (&t, sizeof (struct fileentry), 1, hashfile);
if (!t.depth)
break;
for (j = 0; j < 32; j++)
if (t.bd[j] != new.bd[j])
break;
if (((short) t.depth >= depth) && (j >= 32)
&& (new.flags == (t.flags & (kingcastle | queencastle))))
{
FHashCnt++;
PV = (t.f << 8) | t.t;
*score = (t.sh << 8) | t.sl;
/* adjust *score so moves to mate is from root */
if (*score > 9000)
*score -= ply;
else if (*score < -9000)
*score += ply;
if (t.flags & truescore)
{
*beta = -20000;
}
else if (t.flags & lowerbound)
{
if (*score > *alpha)
*alpha = *score - 1;
}
else if (t.flags & upperbound)
{
if (*score < *beta)
*beta = *score + 1;
}
return (true);
}
}
return (false);
}
void
PutInFTable (short int side,
short int score,
short int depth,
short int ply,
short int alpha,
short int beta,
unsigned short int f,
unsigned short int t)
/*
* Store the current board position in the persistent transposition table.
*/
{
register unsigned short i;
register unsigned long hashix;
struct fileentry new, tmp;
FHashAdd++;
hashix = ((side == white) ? (hashkey & 0xFFFFFFFE) : (hashkey | 1)) & filesz;
for (i = 0; i < 32; i++)
new.bd[i] = CB (i);
new.f = (unsigned char) f;
new.t = (unsigned char) t;
if (score < alpha)
new.flags = upperbound;
else
new.flags = ((score > beta) ? lowerbound : truescore);
if (Mvboard[kingP[side]] == 0)
{
if (Mvboard[qrook[side]] == 0)
new.flags |= queencastle;
if (Mvboard[krook[side]] == 0)
new.flags |= kingcastle;
}
new.depth = (unsigned char) depth;
/* adjust *score so moves to mate is from root */
if (score > 9000)
score += ply;
else if (score < -9000)
score -= ply;
new.sh = (unsigned char) (score >> 8);
new.sl = (unsigned char) (score & 0xFF);